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Am I missing something with Unwrap UVW


CliveG
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I'd written a long explanation for why, but deleted it and I'll just keep the question simple instead...

 

Is there any way to get a highlighted poly selection within the Unwrap editor - to define the unwrap seams at the perimeter of the poly selection?

 

It would make my whole Unwrap UVW a 5 minute process for me rather than what feels like hours of finicky edge selection, point to pointing and hit and miss edge looping?

 

I would be like.... define my angle, click poly, maybe adjust the angle and click poly again and then BOOM - make the perimeter extents of this selection into a seam and move on to the next one... streuth - it would be so easy :)

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