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Vray horrible noise displacement lenght related


lucalanceri
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As title, when i try to use a displacement map on my models i obtein a real hugly noise effect, it seems related to the edge lenght set, lower it is, more noise is generated, if i unchek view-dependent box the effect seems go better but not actualy disappears.

 

Displacement noise.jpg

 

Here a picture of the issue.

 

Someone had the same problem?

 

Sorry for my broken english

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Vray displacement is very dependent on the triangulation of the geometry.

In your case, you could use a smooth modifier before you place your VRay Displacement Modifier. Also be sure your displacement map is good quality, about 2k Should do.

 

Now, for that type of detail on characters, I would recommend using a normal map instead displacement.

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Vray displacement is very dependent on the triangulation of the geometry.

In your case, you could use a smooth modifier before you place your VRay Displacement Modifier. Also be sure your displacement map is good quality, about 2k Should do.

 

Now, for that type of detail on characters, I would recommend using a normal map instead displacement.

 

Congratulations

Nothing of what you say fit whit my question.

 

I now that's very dependt by triangulation, the problem is that more accurate is the edge lenght more is the "noise" and, how you can see by the picture, it's a very weird kind of noise, don't seems the regular noise by low subdivisions.

Attach a more High Resolution image.

 

[ATTACH=CONFIG]55917[/ATTACH]

 

All map are in 8k

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Simply tired about people that every time you made a question they give the answer not for help but just for saying something.

It's not helping it's ego.

If i hade one penny for every people that answer about a displacement map issue with "use a normal" map i will be ****ing rich for the god sake!

You have the answer? Tell it. You don't have it? Tell nothing.

I don't think to ask to much

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Simply tired about people that every time you made a question they give the answer not for help but just for saying something.

It's not helping it's ego.

If i hade one penny for every people that answer about a displacement map issue with "use a normal" map i will be ****ing rich for the god sake!

You have the answer? Tell it. You don't have it? Tell nothing.

I don't think to ask to much

 

Dude you need to calm down, first, learn how to talk in a professional environment will help you to grow as a person otherwise nobody will ever help you or even consider you to work with.

This is not a kiddy fan website full of fanboys trying to see who has the bigger D#!ick.

Besides is everybody if telling you to use a normal map instead of displacement, well maybe they are into something.

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Yes and exactly what i suppose to do with this advice if i need to use a displacement map?

 

Better idea, why thay cannot simple put away displacement tools from 3ds for good?

 

Maybe, just maybe, it's because displacement it's usefull for something?

 

Yeah i know professional environement, and yet, if someone come to my studio asking something and i answer with something else not related and i waste time of studio they fire me.

 

Beside, i'm perfectly calm, but you cannot avoid sarcasm when they answer to you in this way

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