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Window Reflections of Sky are black...


patrickfryer
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Hi forum..

 

Im rendering in Vray for Rhino.

My windows are reflecting the sky as black. Other reflections are working.

Glass is using the standard vismat 'clear_glass Architectural'.

Sky is a bitmap in the environment refraction / background layer.

Sun is on.

 

Any ideas what i might be doing wrong?

 

(Is it best to do sky this way, or better to use a skydome? The sunlighting is most important for me - can you still use the sun with the dome?)

 

Thanks people!

 

Window reflection error.JPG

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  • 2 weeks later...

Maybe the brightness of the bitmap in environment is too low for the reflection to be visible.

 

In general it is the best to use light-Dome with HDRI/EXR map inside for reflections, but if you want to keep this setting, try to multiply the output of the bitmap in environment. I think just setting the multiplier in environment won't help, I didn't use it for a long time :)

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