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Thread: How would you approach recreating this material?

  1. #1
    Junior Member
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    gabriel zaga
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    gabrielzaga1



    Default How would you approach recreating this material?

    Hi Folks,

    This material has me scratching my head and I was hoping to get some of your thoughts purely for educational purposes.

    See attached images of a sample of the material. (Sorry If these are rotated, I am not sure why, first post)

    SS_2.jpgSS_3.jpgSS_1.jpg

    This is a stainless steel countertop material that has a very fine raised pattern, no more than 1mm wide.

    I tried creating this material in a true-to-life way, with an accurately scaled bump map.

    Misc-Stainless-Satin-Bump2.jpg

    But my tests just come out like a gray material with a lot of noise. Obviously the scale of the details are just to fine for the pixels in my image to pick up.

    Screen Shot 2018-04-05 at 11.46.32 AM.jpg

    I had to move on from this project, but I feel like this can be a learning opportunity to hear out how you guys would have tackled this material.

    Thanks for reading and your thoughts are welcome!

  2. #2
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    Chris MacDonald
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    Macker

    United Kingdom

    Default Re: How would you approach recreating this material?

    First you'll need to have a low enough noise threshold/high enough resolution to pick out details like that. Secondly try turning off bitmap filtering.
    gabrielzaga1 likes this.
    Check out my blog @ http://macviz.blogspot.co.uk/
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  3. #3
    Junior Member
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    gabriel zaga
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    Default Re: How would you approach recreating this material?

    Hi Chris,

    Thanks for the reply and the suggestions.

    I am already seeing better results in my tests.

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