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Old March 7th, 2005   #1 (permalink)
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Name: Richard Moellering


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Red face House of Faun

Greetings;
This is my first posting of a finished rendering here. I'm interested in historical recreation and being a roman history buff I chose one of the houses found in the ruins of Pompeii. It is based on a colored drawing of what the house might of looked like found in a book about Pompeii.
This was done with Lightwave 3D 7.0 and Photoshop.
It was done on a computer with a 400MHZ processor and 393M's of ram, and yes it took forever to render (about 15 hrs).
I would welcome any comments or suggestions (to see if it would be worth my while to upgrade my computer).
Thanks,
Richard Moellering
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Old March 7th, 2005   #2 (permalink)
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Name: Allen Bussell


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Default Re: House of Faun

Richard.

You've got to love P400s - I've still got one at home I work with occasionally. When faced with a machine of that age - I'd recommend not doing any volumetrics as they slow the machine to a crawl.
If you want rays of sunshine, etc. get good at photoshop or use the workarounds that fooled people before that advent of volumetrics in LW. (see the searchlight logo in the scenes file)
I also love classical architecture. Your modeling looks great.
Just need to concentrate now on lighting and textures.

For lighting I cannot recommend more Jeremy Birn's book (http://www.3drender.com/light/index.html)

Good work. Keep after it and post more as you're progressing.
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Old March 8th, 2005   #3 (permalink)
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Question Re: House of Faun

Thanks Allen for your response.
I don't know if anyone else is going to respond so could you give me a little insight as to the problem with my textures and lighting as they stand now. I would be most appreciative as I'm trying to learn from my mistakes.

Richard Moellering
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Old March 8th, 2005   #4 (permalink)
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Default Re: House of Faun

hello
the image look to flat and that is for the light and shadow if you have a p 400mhz i recomend you to try fackeosity serch for the turorials in resources up here and serch the lighting tutorials
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