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rozsadan

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    rozsadan

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  1. How can I do texture variance in the render?
  2. Hi! My focus is on photorealism, but it seems i'm lightyears from aciteving it. I have been tweaking this scene for a week now, but this has been the best result i could get. Any suggestions on how to imporve the quality of the image? I also inserted some of the settings I used for the rendering. Thanks for helping me.
  3. Thanks guys, you opened a new horizon for me. I consult the related sites for furhter details.
  4. Hi! I use 3dsmax and the editing phase gets on my nerves lately. I edit complex builings and one modification usually takes 7 secs to be displayed in the cam viewport in smooth mode. I use a radeon 9200 video card. I know its performance is poor so i would like to purchase another card. Which card shall I choose if I want faster editing in 3dsmax? Thanks for the replies.
  5. The problem was hard to solve, i think due to a bug. Thanks anyway.
  6. HI! What could be the problem if my cam viewport in VIZ is black, however the rendering appears to be ok. Thanks for the help
  7. Thanks guys a lot. It's much better now. I will play with the values to have the best results.
  8. Here are the settings. In the Reflect map, under vraymap I included a sky bitmap as environment.
  9. Hi! I am lost. I spent days trying to figure out what is wrong with my glass on this bulinding, but I cannot. I have already tried the Architectureal Glass plugin, but did not work for me. Could anyone send me a material in Vray that looks better. Or give advice on which settings will improve the quality of my rendering? Thanks a lot for the help. Cheers, Dan
  10. Hi to all 3D guru! I recently come accross a problem that i cannot solve myself. For an architectural visualisation I would like to include trees and people, preferably in 2d. is it possible to do it in VIZ4 and if yes how? thanks for your help. dan
  11. Thanks bigcahunak for the reply. I cannot progress in creating more advanced materials as i do not know what to do. Can you recommend any site which contains materials for VIZ4 in mat format that I can learn from? Or can you send me some examples of excellent materials? Thx in advance. danny
  12. Hi Everybody! I've just registered and I have to say I have a lot to learn. My goal now is to create a photorealistic room. So far I have not been able to figure out what is the essence of creating real-world like scenes. Here's my pic. It was made in VIZ 4 with Scanline Renderer using radiosity and lowering output leverls of materials in order to avoid the washed out effect. But still...it seems to be far from being photo realistic. http://www.cgarchitect.com/forum/filepush.asp?file=roomm1.jpg orangecry My question: is it possible to have photorealistic pics with the use of Scanline Renderer? Should I take my time and use Brazil? Or Insight? What else should I pay attention to? Please help me, I do not know how to move on. Thanks Danny
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