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The Drew

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  1. Here is some concept art I had to do for my employer. He wanted to see what a wall would look like, to cover the hill in the background at the entrance to an up and coming subdivision. Thanks!
  2. Gracias Senior. Fixed the Problem. Drew
  3. Hello, I was typing in a box yesterday in 3dsmax 7, a label for a material I believe, and for some odd reason, the type didn't get into the box, instead the type was interpreted as hotkeys, and some strange stuff happened (such as preferences being changed and such.) Now, whenever I pan around my image, rotate around it, zoom, etc. my drawing in Perspective goes from being shaded to being bounding boxes. How do I get it back to showing everything when I move my view??? TIA Drew
  4. I'm rather new to 3dsmax, but could you extrude the splines upwards someway? If the walls are layed out in a 2d drawing, couldn't you find a way to extrude them upwards to about 8 ft? Sorry if I'm way off base here. Drew
  5. Hi all, I was active here for a few days, and haven't posted in a while. Right now I'm trying to come to grips with 3ds Max. Its a great program! We finally figured out (me and the architect here) that we needed to install an Object Enabler to 3ds Max to be able to see some things that were put into the .dwg files in autoCAD (AEG objects?). Anyway, making strides, hopefully will be getting a faster computer in so I won't have to pull anymore hair out waiting for this one to refresh, and maybe I can get my first (crude) rendering out in a week or two. Just wanted to thank this community for all the great info and encouragement. God Bless, Drew
  6. I agree, I'd like to try to work on these in 3d... I'm attempting to learn enough about 3dsMax to be able to work out some 'demo images' if you will, to see if I can convince my employer to take the plunge. I think it would really spice up the marketing too! And yeah, doing these on flat images has about 90% to do with lighting/shadowing. Getting the colors and textures and all that jive isn't too hard, its getting the lighting to get the correct concept of depth that is the hard part. Drew
  7. Hi all! I have a series of 6 homes for a subdivision for my builder that I have to render. They're all going in this round table thing, so they all look more or less the same, so I'll spare the rest. This is the latest one, and I think they are turning out rather swanky. They are all done from the architectural elevations from AutoCAD, so yes, they are flat. As a flitter (whatever that is). But.. I guess thats the challenge of this. I have to make it look appealing. So, in your opinion, how do these look? I've only been seriously doing these for about 2 months, so go easy ;-) I'm looking into getting the company to get 3dsMax for me, so that perhaps it will help me get 3d models from AutoCAD in some shape, form or fashion. But for now, its Photoshop all the way! BTW - these look 500% better than what they had. Also *these are being printed on opaque film so they can be back-lit (I guess they are semi-transparent, so you get the jest).*
  8. Sorry! Yeah, then I would say that text is extremely blurry - I'll have to use the sharpen command on that I guess before I next print it... BTW, this forum is the first forum I've actually gotten some constructive critisism... sweet
  9. Here is how we do it at work... Outlook (NOT OUTLOOK EXPRESS mind you) uses .pst files for everything. We have ~50 users, and we have everyone's .pst files residing on the server. Here is how you do it. Open outlook, right click on Personal Folders (in the hierarchy, it holds inbox, outbox, sent items, etc.) and click properties. In the first tab, there should be a button entitled "advanced". Hit it and find where on the hard drive the .pst file is stored. Relocate that file to the server. Next time you open up Outlook, it'll ask where the .pst file is stored. Navigate to your server where you stored the .pst file, and from now on it will default to that .pst on the server. On machine #2, find where outlook is storing that .pst file, and simply delete it. Then when Outlook opens next, it'll ask where the .pst file is. Navigate to that same folder. Now both are using that same .pst file. I'm sure there will be some kinks found here and there, but your obviously rather suave when it comes to the computer anyway, so I'm sure you can figure it out. If you have any questions, we may can help, but remember, this forum is primarily for use as a Computer Graphics specializing in Architectural Design forum. This problem doesn't exactly pertain to this forum. But, we seem to be pretty nice people, so we can accomodate once in a while. Hope that helps!
  10. Thanks for the comments! Like I said, that was the first I did for this company, so it was a learning process. I took cues from the guy that did these for the company before me, so hence the 2 1/2D drawing. I downloaded a 3dsMax demo, and am going to see how well it imports from AutoCAD. I experimented with the Maya PLE, but it wasn't quite what I expected. AutoDesk makes both AutoCAD and 3dsMax, so perhaps I'll have better luck there. The text seems blurry because of the JPEG compression. The image was built originally 48x30in 300dpi. I'm going to post some newer images I've done for the company soon. The main difference is the darkness of the shadowing and more attention to detail. I'm still working out the best workflow for all of this. PS - how much dependant is it on the architects for the houses imported into 3dsMax (or Viz even) to be easily put together, texture, lit, and rendered?
  11. Hi, This is my first post, so go easy ;-) I just started at an architectural/Home Building business, and kinda worked myself into a graphics art position. Right now I'm only working in Photshop CS2, but the renderings I'm doing look a lot better than the work they had, IMHO. I have a little experience with 3d modeling programs, and hopefully soon will get 3dsMax, and work in it over time. Anyway, here is my first full rendering, tell me what you think! I feel like I'm improving, so perhaps my next posts will look a bit better ;-) Also - You can see a much bigger and more detailed post here: Big ole' phat picture Drew
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