Jump to content

richardarnold

Members
  • Posts

    5
  • Joined

richardarnold's Achievements

Newbie

Newbie (1/14)

10

Reputation

  1. I'm often asked in my job to add colour and textures to 2d CAD plans, and I find this to be one of the hardest things to get looking in any way good. Tiling textures ends up looking a bit garish. Using flat colours helps to indicate zones, but most of the time doesn't help to give much of an impression of what the space would be like. So I find it very difficult to strike a balance. Google image searching for "Rendered Plans" or "Coloured Plans" reveals plenty of relevant images, but none of them look that great. They all have the problems I experience. Does anyone have any hints or tips for improving this, or any examples of drawings which do this well?
  2. Sounds ideal, but unfortunately we only have 3ds Max 2012 here in the office. Is there any alternative for this version?
  3. Hi, I just posted 2 threads in the 3ds max forum yesterday morning, and they still have yet to appear. Just wondering if they've been rejected or if the moderator hasn't had a chance to look at them yet.
  4. I'm trying to figure out how to add walking people to my animations. So I downloaded this woman, and merged her with an empty scene to test. http://www.turbosquid.com/FullPreview/Index.cfm/ID/456757 The problem is, once I go into the biped panel and either load a bip file or use the footstep mode, the model immediately becomes instantly deformed. See attached. Can anyone please explain where I'm going wrong, and how I can fix this? I'm completely at a loss here. I'm using 3ds max 2012 on a PC.
  5. I've been using 3ds max and mental ray for still images for about 7 years now, but only recently have I started trying to make animations, so apologies if this question seems a little basic. But anyway, I've noticed in a lot of architectural renderings, they have low poly people milling around, walking etc. An example is this: So I was just wondering if anyone could point me towards a tutorial or resource explaining how to add such people to a model. Any tutorial I can find on the subject is quite advanced and involves modelling the person myself. What I'm really looking for are basic people I can just plonk into my models and get them to walk or move without spending a large amount of time on it. Any help would be much appreciated.
×
×
  • Create New...