hi people
, i`m in serious trouble here,
i`m using a camera attached via a path constraint to a spline, for a walktrough animation...
about 1500 frames and my problem is that i keep in having some hand held movement at a high frequency like a shatter over the camera` s motion, not quite a smooth movement as intended
firs thought was to subdivide the path.....no effect (all of vertices are bezier )
here is a screen shot with the spline and the camera in red is the actual trajectory....wich is not wanted ...i want my smooth one
so i`m out of ideas , and time .......
thank you