Hi,
I am a new user of using Maya FumeFX and krakatoa.
As I know, Krakatoa is only support for rendering praticle. May I know how to convert the fluid from FumeFX to particle in maya?(my goal is emitting smoke on a object)
I also know there is a tool called"PF Source" in 3DS MAX. The function of this tool is to convert the fluids to praticles. Any similar tools in maya?
Thanks so much for you time.
Best,
Man