Thanks you all of the helpful tips! A lot of feedback here and I am working on it right now.
I thought I posted a reply last night but for some reason its not on here.
Curtis, the Gi was set manually as i was following a tutorial online which recommended it. I cant remember the reasoning they had, but i'll try to see if i can find that here. I printed out bunch of stuff... and thank you for all of the info on the values and setting. helps to know what range of numbers i should be in rather than shooting in the dark. thank you.
Francisco, should i just do a reset by switching assigned renderer to Scanline and back to Mental Ray, then adjust setting accordingly? probably would be the easiest haha. And as far as material override, is there a way i can keep the windows as glass material? I cant seem to hide the glass plane individually for some reason. Maybe the way it was modeled in revit? i suppose i could just hide them as a whole.
for the lamp shades... it is self illuminating material inside... oops. but i think it is excluded from the lights.
what would be a reasonable reflection value for the walls and columns? and bounce#?
Justin, I am now realizing that "very high" setting was unnecessary. thank you. I dont see much difference from standard to high in the noise i see within the renders.
Matt, I am not using a HDRI. in that case, I should switch to the FG method. For any renders, interior or exterior, would you recommend using HDRI method? regarding the quality setting value, I read in a tutorial that the person goes as high as 20 if neccessary, but i bumped it up a lil and saw significant render time increase. how high would you typically go for this?
Dario, Thank you for the tip there. very helpful. I will give it a shot.
Thanks again everyone. I will get a render out today or possibly tomorrow. getting caught up with other stuff around the office... wish i could just work on the renders constantly than jumping form task to task getting lost where i was with the renders.
Louis