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jordanp

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  1. Just curious. From reading everyone's comments here, it seems like it might fit a lot of people's needs? For instance, this scene can be embedded into a web page, allows a user to navigate it, and if you hit the green render button, allows all this to be done with in a photorealistic view. Plus there's an API that lets you embed a customizable scene into a page, with controls that allow for changing geometry, colors, lights, etc. Anyway, I thought it might be helpful to some folks here.
  2. Leap motion + occulus rift = hands on modeler. Oh wait, Dean beat me to it (kinda ) xD
  3. If it's more accurate then the Kinect then I'd want it for scanning purposes... I think the real issue is lack of development. No one has made anything that really uses this...
  4. Thank you Alain, it is. I think I overcompensated with the vignetting to mask what I perceived to be a low amount of detail in the actual room. Any specific advice on the composition? Thanks for the tip as well. I've included it in the article!
  5. You could use a polygon modeler to make it, or what I might recommend is something like ZBrush to sculpt it. If you don't need actual geometry, you can use bump, normal, or displacement maps to achieve the effect.
  6. Have you looked at TurboSquid, the Google Sketchup Warehouse, etc? Also, store shelves and signs seem like they'd be pretty quick to make - it's just simple extrusion geometry. If you want to add grating and stuff that'd be more difficult; perhaps for the boxes, etc, you can use generic untextured objects. You could even say it's a benefit, as you're not putting any branding in the product shots. I think you could make grey-colored food-shaped boxes look stylistically appealing.
  7. Hey all! I made a blog post on Lagoa's blog, showing some of the tips and techniques I've learned while learning how to do archviz. I thought I should come to the experts (you guys) to ask how the article can be improved; is there anything I'm missing, or shouldn't say? I'm trying to create the most useful content I can, so advice from folks who do this for a living would be really appreciated. The actual project link is here; if you want you can open the scene yourself and create some demo renders to demonstrate any concepts you'd like to show. Any advice you folks can give would be super appreciated, thank you! ~Jordan
  8. I wrote a pretty cool article on ArchViz Lighting, with more images of this scene, on the Lagoa blog. Check it out, if you'd like. Click here.
  9. Studio/Institution: Lagoa Genre: Residential Interior Software: Lagoa Description: So I know there's a lot that can be done with this...hoping to learn from the masters. Crit away, please. As always, rendered in Lagoa. [ATTACH=CONFIG]50756[/ATTACH] Also did some post work:
  10. Give Lagoa a try? Lagoa.com. It's free to start, and browser based, so your Mac's power has no influence on the time to render; it's all done remotely. Seems like it might fit your bill. If you don't want to go cloud-based but can afford something like C4D, I would suggest modo, especially with the new MeshFusion plugin. EDIT: So I read your requirements again, and honestly I think you should take a look at Lagoa - and not just because I have a personal investment in the product. It's free, it's super realistic, and it won't tie up your computer at all while you're doing renderings (I'm imagining you're using a laptop?), so it would be literally perfect for your use case. You can go with C4D or modo but again - Lagoa fits your bill perfectly (and you can't beat free!).
  11. Wow that's cool, it looks a lot better. The floor and rug are especially improved. I don't really have any crits at the moment - it looks great!
  12. Full Disclosure: I work for Lagoa. Lagoa is focused on communicating ideas through collaborative scene editing and rendering. How about somewhere in between a video and a still - interactive browser-based rendering? Here's an example of an interactive architectural scene rendered in Lagoa. Click on the image to begin loading, then click on the green picture window to start the render. You can pan, rotate, and zoom the scene, while still communicating a photorealistic rendering to your clients. In this manner, we as designers can share our visions more easily with clients and partners. I think it could really change how we share our work with others over the Internet.
  13. Hi everyone. So I hope this is relevant, but it's an idea I posted in the Interior Design LinkedIn group and I thought some people might find it useful here. Basically a colleague and I were discussing the best way to redo her lights in the apartment. She wanted to put in track lights, and I suggested that she could paint the ceiling a different color, then use the light from the track lights to bounce off and give each room a different mood. But - we don't know how it would look until it was done. So I had this idea that we could use a 3D scanner (Like the Matterport, for instance), and scan her room - then load the file into a renderer app like the one our company makes, and test it out. It would be perfect then if paint companies released a standardized material template that used scans of their products, so you could even get this to the point where you could test it out with different hues from individual suppliers! What do you folks think? Has anyone done this? I want to write a blog post about it on our company blog, so if no one has I'll probably end up doing it myself.
  14. That's looking a bit better, but it mostly just looks like you dropped the brightness and lost the warmth - it looks like it's an overcast day outside. Would you mind sending me the scene? I'd like to see what I can do with it using Lagoa.
  15. Found this on Reddit. http://www.theverge.com/2013/12/21/5234062/artists-design-iconic-architecture-using-only-gingerbread-and-candy
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