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shikodesign2000

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    Egypt

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  1. It's working now with physical camera, but it gives black fog!! I tried in direct light and physical camera settings but no results.Only changing the direct light color changes the fog color, can anybody help me please..
  2. I found that it works with normal camera not physical!! can anybody tell me why is that? cause I prefer using physical camera than normal..
  3. Hi my friends.. Long time since making volume light with vray renderer using direct light, I knew that I have to use shadow map type, and it worked before properly, but now, it doesn't work at all, can anybody help me??
  4. Hi John, This link image is exactly what I want to do, but sorry, I didn't get your way, can you re-explain again in details??
  5. You know these small lights used in decoration, they can used in exterior on villa fences in occasion wedding for example, and also can be used in interior like walls or domes. or also can be used for Christmas tree, did you got me?
  6. Hi, I'm working in master bedroom interior, and the client wants to make a false dome in the ceiling with small baby lights inside..I tried to make this with small spheres with colored glow effect, but didn't give good results, also I tried to give them vray material light, but also not good!!! if anybody knows a professional way to make these baby lights in vray, please tell me.
  7. Do you mean that catmull rom is not good, so what's the good filter in your openion?
  8. Really I don't know what to say, but I hope to all his family to be patient as much as they can. I think there is nothing harder than this situation in the life, to loose a close person, although this is the hard fact but we can't accept it, we always try to not just remember this fact. Again, I hope deeply to his family all the strength and to keep him always in the heart.
  9. Hi my friend, I'm posting 2 links for animation sample, and my settings. Please take care of the unstable pixels in the tree especially in shadow area. For this animation sample I changed the secondary illumination from light cache to brute force + irradiance as first illumination, but these unstable pixels still there. Also, I changed the output compressor from avi to quick time_sorenson 3, I think also that is better. Here are the links: http://www.mediafire.com/?8vvkkwyn6m8j89h http://www.mediafire.com/?7t8998a2tstxrl4 Here is another links for other sample, but I used light cache as secondary solution: http://www.mediafire.com/imageview.php?quickkey=5gibu1y8t511tt2&thumb=4 http://www.mediafire.com/?d9oao8ofq6lge7t I think the problem is very obvious in buildings and palms but so obvious in the trees areas... I don't know if the solution is only in raising some settings, cause I already tried to raise them without good result. I hope to have your help soon.
  10. Sorry, but I have an animation must be delivered very soon, never intend anything, and thanks for you care in all cases. Anyway, I use screen not world, I think world will take too much time, right?
  11. yes, irradiance for primary, and light cache for secondary...
  12. Hi, After making one animation shot which contains some vray proxy trees, I found that there is non stable pixels in these trees, these pixels act as they are dancing, that is happening when I move the camera, but no problem in stable camera shots... I need to know which settings exactly is responsible for this problem??
  13. I tried quick time, it's the best I got till now (quality&size), but I didn't try H.264, I'll c if it is better or not...thanks a lot..
  14. Hi, If you please, I want to know good compression software to compress my vray animation files, I tried: divx, mpeg, xvid, and others....they give good size but very bad quality, I tried to raise a little some settings, but no good result..
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