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lucabassan

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  1. So noise means near cells with high intensity difference from them (where should not be so). Hence we must adjust various LC values to uniform more possible them. Right? Using pre-filter and filter I have to smooth them more possible.Right? Thanks
  2. @Salvador Jimenez: tnx! I know what means this option Anyway: I use 0,01 for final and 0,02 for preview render. @Bruce Hart: tnx! pls can you explain (maybe with an image) what is "noise" on Light Cache? @Juraj Talcik: tnx, I understood that Light Cache is so fast to calculate. So, also 2500-3000 subs don't scare me so much Anyway, to all: new question: how Light Cache (his rays) works on these 2 situations? - Light Cache only for primary bounce (none on secondary) - Light Cache both primary and secondary bounce. tnx!
  3. Hi to all, I'd like hot to know find right settings for Light Cache on Arch Interior Renderings. I mean, right Subdivisions and Sample Size values. Is there a common way among V-Ray users to find right values? tnx!
  4. pls post missing files and print screen of vray settings if you can:
  5. why do you have dynamic memory limit set 400MB if you have 8GB RAM?
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