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freyascott

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  1. Hi guys, I'm working on my major university project and am trying to create some thin curtains which will move gently by a breeze from an open window. I have played around with nCloths all day but can't seem to get the look I'm after! The curtain 'drops' quite a lot at the beginning, and the movement is too quick. I have searched all over the internet for tutorials but no luck! If anyone has any tips then I'd be very grateful! Thanks!
  2. Hi guys! Wow, what an awesome site! I am in my final year of my Computer Animation Arts degree but over the summer I worked for an architects company doing their visualisation and modelling and had the most amazing time! Year 1 and 2 of uni was a bit of a mixed time for me, as I spent all of year 1 learning maths and programming (not my strongest areas!) and felt lost with the lack of creativity and was eager to get to year 2. Year 2 came, and I still felt a bit lost and began to realise 'animation' wasn't working for me. This is when I started my year 2 group project and I was given the role of lead environment modeller. I was in my element!! I felt a surge of excitement as I realised I had found my path It perfectly links my passion for design and architecture, photography and CGI, but it took the door of animation to get me here, hehe! Anyway! I have begun my major project but I wanted to share my initial idea with you all to get some feedback and tips? It would be great to see what you all thought. This point in my archviz journey is very personal to me, so I am keen for this project to portray that. I would like the outcome, or final piece, of the next 5 months to be an representation of what I'm about and to convey my own style. This will not only be a piece of work for uni, but something that defines 'me' as I venture into this wonderful industry. My idea so far is to have a series, maybe 5 or 6, final renders complete with Photoshop post production depicting various view points of buildings. A mix of interior and exterior, the images will portray different moods/atmospheres/textures/colour schemes/lighting and compositions. This will allow me to explore an array of ideas and really get my teeth into this project! My slight worry is how these final imaged will 'gel' together. I want them to be independent of their own style, but perhaps I should base them all on something to thread them together? Also, the actual building designs are something I have been pondering. I initially wanted to design the sections of the buildings, (as it will be only a section per image, so I will not need to design entire buildings), but perhaps I should model up sections of existing buildings? What are your thoughts? Some main influences are the wonderful works of Carlo Scarpa, especially his use of water. Also the beautiful imagery of Julius Shulman; his compositions are just breathtaking. I would also like to point out that I find bare concrete with subtle lighting very beautiful! I apologise if this a bit waffley! I am still very much in design stage with the entire idea, so if you can somehow make a gist of what I mean and give me some feedback then I would be most grateful! Hope you all had a wonderful Christmas, and happy new year! Freya
  3. Hi guys! Wow, what an awesome site! I am in my final year of my Computer Animation Arts degree but over the summer I worked for an architects company doing their visualisation and modelling and had the most amazing time! Year 1 and 2 of uni was a bit of a mixed time for me, as I spent all of year 1 learning maths and programming (not my strongest areas!) and felt lost with the lack of creativity and was eager to get to year 2. Year 2 came, and I still felt a bit lost and began to realise 'animation' wasn't working for me. This is when I started my year 2 group project and I was given the role of lead environment modeller. I was in my element!! I felt a surge of excitement as I realised I had found my path It perfectly links my passion for design and architecture, photography and CGI, but it took the door of animation to get me here, hehe! Anyway! I have begun my major project but I wanted to share my initial idea with you all to get some feedback and tips? It would be great to see what you all thought. This point in my archviz journey is very personal to me, so I am keen for this project to portray that. I would like the outcome, or final piece, of the next 5 months to be an representation of what I'm about and to convey my own style. This will not only be a piece of work for uni, but something that defines 'me' as I venture into this wonderful industry. My idea so far is to have a series, maybe 5 or 6, final renders complete with Photoshop post production depicting various view points of buildings. A mix of interior and exterior, the images will portray different moods/atmospheres/textures/colour schemes/lighting and compositions. This will allow me to explore an array of ideas and really get my teeth into this project! My slight worry is how these final imaged will 'gel' together. I want them to be independent of their own style, but perhaps I should base them all on something to thread them together? Also, the actual building designs are something I have been pondering. I initially wanted to design the sections of the buildings, (as it will be only a section per image, so I will not need to design entire buildings), but perhaps I should model up sections of existing buildings? What are your thoughts? Some main influences are the wonderful works of Carlo Scarpa, especially his use of water. Also the beautiful imagery of Julius Shulman; his compositions are just breathtaking. I would also like to point out that I find bare concrete with subtle lighting very beautiful! I apologise if this a bit waffley! I am still very much in design stage with the entire idea, so if you can somehow make a gist of what I mean and give me some feedback then I would be most grateful! Hope you all had a wonderful Christmas, and happy new year! Freya
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