Hi
I have been trying to get good results with radiosity for a long time now. I am getting huge light leaks. I have all the edges of wall and ceiling meeting. I have used closed spline, extruded it and converted into mesh for my walls, ceiling and floor. I thought regathering will take care of the leaks but that is not happening.
There are other problems, like dark ceiling and noise. The cloth texture has artifacts even with tighter mesh and regathering. Anti-aliasing is not right at ventilator frame and some wall-ceiling edges.
I have also noticed that the bump mapping looks different in different views. So I cannot use the same radiosity solution. I have to reset the bump and calculate the solution again.
Attached are some views, wireframe view and radiosity settings. I am using IES Sun and IES skylight.
Please advice.
Thanks
Vrushali