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simplycreative

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  1. Yes Nicolai- I'm aware of Render Elements but that will break the scene into specular, reflection etc. together with all the objects at same time. I am trying to achieve the same while i can split my scene objects as well in separate layers - so i get separate reflection, diffuse etc. for object A and object B resp. at the same time.
  2. Can anyone guide how do we carry selection sets forward in x ref objects or scene! i understand it is not generally required but just for knowledge. On any other way to do the same?
  3. Hello , I am working in max after a long time(of working in maya) now. Can anyone suggest any method - script/plugin which will allow me to break up my renders into layers (just like we use in maya). I am finding the native method of max rendering a little non flexible !! Thanks
  4. Any method in max to break renders into layers like in maya?? anyhelp for anyone??
  5. Hello, I am working in max after a long time now and I am trying to find something similar to render layers in maya...if it is there in max or any plugin or script. I am working on a scattered project and this kind of rendering might save a lot of file management time. Anybody?
  6. Hi Luke...can you a little direct me to soulburn scripts....are these helpful ?
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