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luisguimaraes

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  1. Yes was a flipped face problema. An error on the import of the object. Thanks a lot Obrigado
  2. Hello, I'm making a simple VrayMtl Material, Diffuse to Black and Refrack to white. It should be transparent, but it's not working. I enable GI, and set irradiance map and light Cache The object are 2 simple planes. Can you help me?? The image have the result with a simple MTL material and without the object. Thanks in advance for help me
  3. I already resolve the problem. Thanks
  4. Hello, I'am tring to define my glass material, the problem is the prespective effect. I Already try diferents glass materials but the effect is the same. Any ideas ? Is a simple plane... the image show the problem Thanks
  5. Ok, i made the plane in the ground and fixed the problem. Thanks for helping..
  6. Hello, I am developing an image of an building, and the facade have a lot of glass. For lighting i am using a HDRI, that give me some reflections of the sky in the glass. The problem is the black line of the ground (Skyline) that appear on my window also. There is a way to take out that reflection? Thanks
  7. Hello, My name is Luis, i'am Portuguese. I'am not new in render business, i'm an architect and i'm ready to learn also. thanks
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