Well. My problem is I don't get the material env. slot to work. I see no reflection of the map I put into the env. slot of the material. The material works as it should but not so great in that scene because the scene itsself has less environment information than my usual scenes. The mat isn't way different that one that Nicolai Bongard suggested.
Blinn, 19 IOR, light scratchy map in the ref. slot at 30%, ref. grey at 200, -0.2 anisotropy.
Maybe I got something wrong with the mapping type. Even if I toggle the map preview. Or maybe there is a condition by vray where the slot is disabled. I know how the slot works in mental ray. But with vray he doesn like me
//EDIT: Ok got it to work in a blank test scene with the same mat and obj. Have to be a problem in the scene. I'm on that.
Still not sure how to exclude an obj from direct light. but this question is not related with this material