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sohoklai

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    Hong Kong

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  1. Yup it's bad crack. I was just trolling LOL. The shaky camera glitch(AP) will haunt you if you have a bad crack, good luck on using your cracked version, better buy Vray next time =D
  2. I am having the same problem, after troubleshooting there is something wrong with the GI over DR, normally, you wouldn't want GI to be calculated over the network, but Vray 3.0 does it and jumbles up the GI, causing all the computer seeing different perspective. Have no idea how to fix it except setting GI to Brute Force. Anyone have any ideas?
  3. Recently, I have installed Vray and 3DS Max in another computer(Slave). However, even the settings are exact imports from my main machine, the render appears to be wonky, especially when in Distributed Rendering, 2 machine render out the same image but the image stitches together wrong. After troubleshooting for some time, it appears the Pre-pass is all over the place with the Slave computer, Pre-Pass from my main workstation: Pre-Pass from my Slave workstation: Restatement: The settings are exactly the same, Slave's setting is imported from main Workstation They are both using irradiance map as GI main, light cache as secondary bounces. Brute Force is working perfectly fine in both machines. Can anyone help me out?
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