Hello Archviz community,
I'm practicing post processing, inserting 2d people in renders,
I've used evermotion archinterior scenes for for this, I want to achieve a look as natural as possible.
for overcast weather & soft lighting it's not hard I think, the real challenge is in the sunny days
again casting shadows on ground is Ok but trying to determine where shadows are cast on other people and near objects takes skill (or maybe there's a tool for this I'm unaware of ?)
Also, shadows and direct light are not the only thing to take onto consideration, it's also about indirect lighting (GI), ambient occlusion, reflections, perspective, scale, having the correct blur, story, and of course good masking...
I know that 3D people can spare you from all of this , but the ones available today are either too expensive or not realistic. plus you need to know rigging in order to pose them in an interesting way.
I'm thinking about taking tutorials from photographers like Phlearn to learn correct compositing...
could you please critic this works, and share your workflow of populating your renders.