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jamestowne

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  1. Studio/Institution: private intern test Genre: Commercial Interior Software: max vray Description: im learning vray to apply for an arch viz internship, this is my current project. im pretty settled on the layout of the scene, though my fabrics suck. theres still a few more small props to be added, books and what not. the lighting is ok colour and tone wise i think but im open to suggestion on pretty much everything, i want this scene perfect. as a follow up i want to build the rest of the house and export it to unity. first version: second version:
  2. as cool an idea as using ue4 in arch viz would seem i dont honestly see it catching on. unity is already popular with viz studios, people who have serious knowledge of unreal will generally work in games and the licencing costs can be a big issue. most of all i found it odd that epic made an arch viz demo but they made it with game designed objects, all low poly normal mapped objects, it was actually surprisingly basic even for a demo.
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