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mojtabahosseini

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  1. I don't even know how to address the issue. I feel so noob here. When I render an interior scene using any lights (from IES to meshlight) I always have these black dots appear around my lamps. I know this is a reflection bug and I know the higher my power (for IES) or Multiplier (for other lights) go, they become more. For example in this scene, I'm using several IES lights, with 5000 unit of power. I have Vray camera and 50 shutter speed and 400 film speed. So it's pretty bright. But when you look closely at my luster (specially at the left one, My God it's a mess), you can see white dots, with black border. I tried to clear some of them with photoshop but there are plenty of them left. I know light subdivision and affect spec. Doesn't change anything, and I am pretty novice in case of numbers and stuff,but I tried 8 subdivision and 64 for the lights and they have same result (but different in render time) I always put Irradiance Map to High and Light Cache to default. And noise threshold to 0.01 ... I mean I have a simple template for my renders, and I kinda not sure how that works; However I have been rendering with these settings for two years lol. I normally try not to show light sources to avoid these, but my supervisor likes lamps. I don't know why. And I'm stuck. So... These black and white dots. How can I get rid of them?
  2. I was about to make an intro for my company. the concept is simple, some bird flying and then it turns to the logo of the company.... If I wanted a 2D Animation, I would normally do it with Adobe flash... I put my logo in one frame, and the flying bird in another, and simply use shape twin, to make the bird turn in to the logo. but now, I want to do a 3D Animation... I have the bird, I animated it, and I have the logo... I just want this bird some how turn, or convert, or maybe transform to the logo... is there any way to do this? more information: the logo, contains 3 main line, I have 3 bird flying at their path, at the end of each path, I want the bird turns to the line, so I could make the lines to go to the path of making logo...
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