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iyhabi

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  • Country
    Lebanon

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  1. Thanks a lot as you said Marco there are not enough ( real) reflection in the scene i noticed that when i was using the reflection channel in post production and i noticed too that there is No enough specular and reflection glossiness, my problem always was that i ignore that maps then i realized that these maps gave the real touch to the scene about what you said Chris, that's right what i was trying to do is to render a mock up for the Villa because in real there are 150 typical villas, i'm working on that for the final touch i ll add some of the real environment. thanks again i will upload the final render when it will be finished, by the way i added a thread called "What i have to do to achieve a real view" if you can give me your notices i will be thankful
  2. Hi Guys sorry for being late, this what i did, please rate it from 10 and tell me what to do to get better
  3. Thank you so much i will think of these points and re-render it and i'll post it as soon as possible.
  4. Hi guys What really i m looking for is to create a realistic scene, this is my last render and i m looking for getting a better one, but i reach a place where i don't know what missed, the goal of this scene is to show this Villa (Design) in it's real environment. Please, give me your opinion and specify your answer in an element or material or any thing you find it wrong Thanks
  5. thank you so much, i knew that the building isn't that good, because i took it from a residential tower i've designed just to try it with a new environment "like this one", i thought about adding some masses or edit some part of the building then i stopped because my goal of this test is to involve any Mass to a realistic environment. I'm thinking about the material of the ground, reflection of the glass and water, the lighting and the camera.... i don't know!!!. how should i study the environment to achieve a natural look?
  6. Hi guys, I'm an architect, working in Lebanon, This is my render photo, i tried so hard to achieve a realistic picture i worked so hard on very small details of the models and the materials, now i'm so disappointed because as you can see the result is so far away form what i thought it would be, any one can tell me where was my fault, Material?, Modeling?, Lighting?, and how can i fix that, i know that i can do Post - production to add background or using Hdri may help but i think that doesn't fix my real problem
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