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bajrohamdo

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  1. Everyone has different taste and rendering style, some do the job entirely in let's say 3dsmax, some do all the job in PS, and I was wondering, are those valued equally really. Which one of those have the advantage in the business, extremely detailed ones, in terms of materials and textures and the model in general or the ones with the greater artistic impact, or is it simply the matter of taste?
  2. You all know what I meant by that. Not beeing in magazines, winning this award, that award... just doing it for living. I know very well that in 10 there will still be a lot to learn. There is no need for judging me really.
  3. Actually, I'm an architecture student, got enough money so it's not such a big issue. I'm really into archviz and I thought, I could easily charge the thing I love to do in my free time. So it's basically extra money. But, I'm getting into it seriously and tend to become a pro in let say 2 years so, dealing with the breaktrough to a high level is my concern now. That includes developing my own style, artistic-value and quality issues, learning, working, estimating the prices of my own work, struggling with the midrange status I'm at and so on. I guess every pro got to get through all of this and that is the main reason I'm here, to get some advices, to learn what to do/not to do in this business... Hope you guys understand that struggle.
  4. As a person who can make midrange images with a year of experience, I call myself "not-even-close-to-an-artist", and I see that as a right way, to be extremly self-critic. But in the other hand, I have to make some money for living and sell those renderings, and that's where your point and mine point are in conflict.
  5. So, the point is, 3d artists are tired of "3d artists"? Well some of those "artists" really try hard to learn and get to some higher level and, in my opinion, those should be respected. It's not a nice feeling when you, as someone who's working hard to become a pro, come here and see what people really think about a nonpro.
  6. Well, those $5 jobs and the people who do that kind of job shouldn't be a problem, simply because many of you guys, especially pros in this buisness, and even young upcomming 3d artists, and I am one of them, hope so, don't see yourselves in that kind of work. Someone who loves this job, who approaches to it with passion, simply doesn't find satisfaction in that. $5 artists do $5 rendering cause they lack the passion and love for it. It's an whole different market. Hope I'm not wrong with that.
  7. Sounds resonable to me. I know that the focus should be in trying to get out of the mid range and not money, but, it's really important to know whether it's worth putting all the effort in reaching some higher levels if it all doesn't pay off. And one more thing is bothering me... The whole archviz story has come to a certain level, and I'm wondering, what's it gonna be in let's say, five or ten years? Will it be better or worse?
  8. Is there anyone from Austria or Germany? what are the prices there for a mid-range image?
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