Thanks for that, but no luck.
Glass material is pure Vray reflection (reflec glossiness 1.0)
No bump map used. Tried inverting faces and get same result.
Tricky one this one.
Regards
Simon
Hi all
Could anyone please look at the attached and suggest why the reflections on the mirrors are warped. The mirrors are parallel to the reflected object.
For a client of mine who needs the renders urgently...as always
Thanks in advance
Simon