No worries!
Good idea, I almost always use Brute Force + Light Cache instead of Irradiance. In terms of noise, what are your current image sampler and DMC settings?
To almost guarantee clean renders I'd use an image sampler noise threshold of 0.005, and a DMC noise threshold of 0.002, and then adjust your min/max samples. Those settings will most likely be overkill and will lead to much longer render times, but those are generally good ways to fix noise issues (also add a denoiser render element as this will allow you to use lower/faster threshold settings, and play around with the denoise settings to ensure you don't lose too much detail).
Also check your materials and lights to check they don't have really high values, and aren't completely white (as you've already discovered with your Light Material!)