Hey guys,
I'm test rendering for an interior scene animation.
Everything comes out fine, except for the wall mouldings. I realize these are very small details that the Irradiance map may struggle with,
however I tried bumping up my IM min/max to -3/0, with Subdivs of 400! And it does not fix anything.
I could increase the settings even more, however the rendertime would spike since the rest of the scene already comes out fine...
Is this a situation where Irradiance map is just incapable of handling, and Brute Force is the only way to go?
Thanks
See pics. The mouldings and wall have a simple white material applied.