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aashkarahmad

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  1. But as I mentioned the scene with high poly, displacement, etc works fine in 3ds max 2014 Vray 3. Problem is 3ds max 2017 and Vray 3.4, where the scene wouldn't render at all. I know 8gb Ram is low, but not that low to not render the scene at all.
  2. Hi I recently updated Vray 3 to 3.4 along with 3ds max, from 2014 to 2017. Vray 3.4 is not able to render any scene in 3ds max 2017. After sometime Vray just stops and the computer runs out of memory. The Same scene is rendering fine in 3ds max 2014 with Vray 3 and at the much lower consumption of memory. I tried everything, upgraded the dynamic memory limit in Vray, changed the viewport driver in 3ds max 2017, and installed the windows updates. I also saved the scene separately in 3ds max 2017 but rendering could not complete. I reinstalled the 3ds max 2017 and Vray 3.4, but no luck in sorting the issue. I am using a Dell laptop with the config as follows: Intel HD graphics(in built) core I5 AMD Radeon graphic card - 2gb 8 gb ram I have also installed latest c++redistributables and net framework. The image shows the point where Vray stops rendering. the scene is 150 mb in size, other smaller scenes also meet the same fate.
  3. George Sandoval, I had tried this in another render, but I was not happy with the result. Hence working with a single texture in order to edit it in photoshop.
  4. Hey! thanks for replying. Bitmap filtering worked, and yes the texture is a single, large bitmap. Initially, I thought improving Anti-aliasing setting would work, but Anit-aliasing works when there are two different objects. This was just a large bitmap.
  5. Hi, I have marked the problem area in the picture. Don't know what is the cause of this problem. I increased the Anti aliasing and global illumination settings, but the results are same. I also tried higher subdivisions, still could not sort this problem. My guess is camera settings, but I am not sure. The selected rendered area is not crisp. It looks blurry. I made this road texture in Photoshop (11811 x 12992 pixels). The image is rendered with the basic settings. With the improved settings also the selected render area quality remains same.
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