I am trying to achive a realistic feature in a high end lobby area for an animation. I aim to have a small pool with water running down a 2 metre wall into the pool the, scene will have some soft lighting behind the water, which i would like the effects of to be affected by the water. My initial thoughts were real flow or reator with particles within max 8, i will be using max 8 for the scene and combustion for the compositing, just wondered if anyone had any ideas tips or trick on how this effect is best achieved?