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tomaeduard

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  1. I encounter a problem related to vray at 3ds max on the GPU side, the CPU works perfectly. I installed another v-ray version but without result, the same problem ... "Error: [VRayRTMax :: renderThreadProc] Exceptional occurred during rendering" It is a matter of fact that the scene contains: Polys 2,040,000 Verts: 1,178,000 The computer configuration is: I5-4670 3.4Ghz 16Gb ram DirectX 12 Geforce GTX 980ti How can I solve this problem? Thanks in advance. http://imageshack.com/a/img924/4818/Hd1cqh.png http://imageshack.com/a/img923/5986/HSgz81.png
  2. Hi, I have a problem with active shade vray rt . 1. I have an i7 (4 cores, 8 threads), 8GB RAM, GTX 970 4GB. Until now the turn only to the processor. I would like to know why when I set to "Assign Renderer" V-Ray RT and active shaded Engine type CPU work fine. I change engine type to CUDA or OpenCL and I receive error "Unsupported GI is disabled, but V-Ray RT always uses GI" We looked how to enable it, but I found only adv, not here. You know what's the problem? 2. for final renderings V-Ray Adv or RT ? and are diferentele.Processor i7 8 threads with video card would you compare? THANKS !
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