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danweisbard

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  1. If you have Vray... Ambient occlusion (vray dirt) + Vray edges texture. Alternatively in mental ray you can do a contour render. Just render the geometry with edges texture (black on white) on a surface shader and in Photoshop multiply the AO pass on top.
  2. Hi All My background is in CG animation and I have been a Maya/Vray user for the past 12 years. Can anyone explain the benefits if any of switching to 3dsmax for architectural viz work. I have done plenty of product and automotive viz in Maya and just wondering if I should consider learning Max as well for my potential freelance arch work. Thanks for your responses. Best,
  3. Hi All I am a 3D artist from the VFX/Post world trying to expand my portfolio into Arch Viz. Can anyone recommend a place where I can find nice reference material and/or architectural drawings that I can use for creating some nice portfolio work? Thanks so much! DW
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