Thanks for the response! I use Vray with standard material. The problem started with DISP map and when I changed to normal map the issue was less intense. I divided the face inside the group even rebuilted a few times, set edge length to 2. I will try to increase the quality of the image but I am not sure it would be a good idea. I use LIGHT CACHE 2000 subdivs and IR map min -1 max 1. I have encountered the same issue with a concrete floor material but the problem was resolved once I divided the face. This is more persistent.