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stephen gilbert

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    stephen gilbert

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  1. the taps look cool..i prefer the left image...feels more 'real' even though it has less contrast
  2. hi is there a way to make some materials that use photoshop style layer modes such as additive, overlay, screen with 3dsmax....lightwave has this ability but having a look around max not found anything 'built in'...maybe a script or plugin? found some on maxplugins de will see if they also work with mental ray materials...crossed fingers!
  3. you get a load FULL of motion capture files with your 3dsmax install...some are bips and some are raw bvh files.
  4. yeah looks stunning...get you name on the max specific list on their developer forum...we'd like to pull ahead of xsi and get this before them!
  5. how about 're scale world units' to work on the model then rescasle world units to push it back down to it's proper size....just x 10 up then x10 back down. that would be accurate.
  6. sorta dragging you from books to videos but the fundamental dvd from 3dbuzz that's on offer for the next week or so will give you a full understanding of 3dsmax and was created with max 8.0. don't be put off by the term fundamentals though as it's far from 'basic' it has over 100 hours of training covering 3 projects you learn advanced modeling, particle effects, lighting, camera effects,water effects in project 2 and character modeling/rigging and animating in project 3 by the end you'll be full versed n 3dsmax...a great way to jumpstart your max knowledge with a cuppa in your hand! http://www.3dbuzz.com/vbforum/sv_info_3ds.php ..okay back on topic about 3dsmax books! steve g
  7. 3d buzz xmas discount on max dvd's http://www.3dbuzz.com/vbforum/sv_info_3ds.php price reduction to $99 on the 110hours of video tutorials wuill only last for the xmas period than goes back to a more reasonable $249! great content in there for anyone wishig to learn all the ins and outs of 3dsmax.
  8. part 4 and 5 now uploaded: free video tutorials for character studio [novice level] part 4 and part 5 now uploaded part 4 http://www.turbosquid.com/FullPreview/Index.cfm/ID/247747/Action/FullPreview part 5 http://www.turbosquid.com/FullPreview/Index.cfm/ID/247748/Action/FullPreview remember that there's also the other three parts as well: part1 http://www.turbosquid.com/FullPreview/Index.cfm/ID/247713/Action/FullPreview part2 http://www.turbosquid.com/FullPreview/Index.cfm/ID/247715/Action/FullPreview part 3 http://www.turbosquid.com/FullPreview/Index.cfm/ID/247716/Action/FullPreview all free...
  9. with the recent addition of character studio into 3dsmax7 i thought it maybe a good time to add a small set of free video tutorials on how to use character studio as many here may want to add some simple animated characters to populate their architectual scenes... the first 5 videos cover how to get a chaaracter up and running [no punn intended!] theni'll add on a basic overview of character studio re creating footsteps and also importing and editing motion captures later on this week...all free for you too! free video tutorials at turbosquid from me. [cresshead] 3dsmax and character studio [max 4 based but is okay for max3,4,5,6 and max 7] now up for free downloading:[you'll need to register remember] part 1 preperation of the model http://www.turbosquid.com/FullPreview/Index.cfm/ID/247713/Action/FullPreview part 2 creating the biped figure and adjusting it to fit the mesh http://www.turbosquid.com/FullPreview/Index.cfm/ID/247715/Action/FullPreview part 3 adding physique http://www.turbosquid.com/FullPreview/Index.cfm/ID/247716/Action/FullPreview part 4 editing physique and envelopes for good mesh deformation will be uploaded monday part 5 adding non deforming parts to the character and loaing a bip test file will be uploaded monday to find these and my other assets on turbosquid just use the searchword "cresshead" cheers steve gilbert mobile number: 07941 765 848 http://www.cresshead.com - "never let go" - e n d o f l i n e
  10. where can i find the website for mir studios? steve g
  11. with all new developers and no "old wood" i'd expect some real changes to lightwave..theroes no ones "feelings" to hurt when they want to re write the old code out of lightwave..cold be a defining time for lightwave. steve g
  12. my only observations so far are that if the "update" to 8 can be downloaded then i'd really start ot doubt it's a re write with intergration of modeler and layout seeing as the download update seems to "patch" it up to version 8 somewhat like it was from 7 to 7.5... still these are early days for version 8...maybe with newtek leaning more n more in the internet to service it's customers [making it cheaper for newtek] that a whole new lightwave 8 coud be in the pipe [integrated] and that the idea of the patch update is so that the new app can "see" that you have a legit lightwave 7.5 to update from. rather like the updates for microsoft frontpage 98 to fronpage 2000 for example. steve g
  13. NewTek is pleased to announce that we will be previewing LightWave 3D® [8] at SIGGRAPH 2003, July 29-31, Booth#2848. NewTek's LightWave 3D [8] is expected to ship in the fourth quarter of this year. Development for this release of LightWave® will focus on workflow and user interface improvements. In addition, LightWave [8] will include enhancements to character animation tools and game development tools, as well as improved integration with other production tools and with 3rd party add-ons. NewTek is also pleased to announce that those who purchase LightWave 3D [7.5], full copy or upgrade, from April 1, 2003, until LightWave 3D [8] ships will receive the LightWave 3D [8] update free, by download. Those who have been considering purchase of a new or upgrade seat of LightWave may do so knowing that an investment now will also secure them the next generation of this industry-standard 3D toolset. For details, to locate a reseller, or to purchase, see: http://www.newtek.com/buynow/lw_products.html :winkgrin:
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