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jorgegomez2

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  1. I will try that, we made a rig using some helpers, but when i dont use them the camera doesnt suffer the correction problem
  2. Hey 3DS MAX 2016, Corona Hope someone could help me out with this issue, I animate the camera and set up the autovertical correction, and when I try to render or create a playblast, the frame loses the vertical correction. I also tried to animate the values of the vertical correction, but it still loses it. I have also seen in other posts to try and turn off the DOF, but i didnt even had it on to begin with, also someone suggested to turn off the progressive display, but I also had it turned it off Has anyone else had this issue?
  3. I have the same issue on max 2016, the first frame renders fine, but all the others lose the perspective correction. HEEELP
  4. Hi! I´ve been exporting animated Vray_Cams with a simple rig using a dummy and a point helper. But no matter what I have tried, the file always saves with a size around 11megas or 12 megas and sometimes even more. Is there anyway to export the camera and the rig and nothing else?
  5. In the Upper menu look for Views>Progressive Display (uncheck)
  6. Hi, Im trying to save selected an animated VRAY-Cam, but the file is almost 80mb, I notices that it exported the camera along with all the textures in the scene, I have cleaned them all up, but still it sums up to 11.8mb (a camera almost always is less than 1mb in size) I cleared all animation layers, ran the cleanmotionclip script, but still no change, any suggestions? Thanks!
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