Hi!
Yes, 590 would be it because that means that you multiply your light sensitivity in a way that the area you pointed out is gonna be white. This way you have a proper bright area (no overburn(unless you want overburn somewhere)).
The frame buffer supports this way, because it can provide you with floating color information (right mouse click anywhere in the V-ray frame buffer) other than that, you can apply a gamma correction (display in srgb), or exposure correction. In the upper left corner you can switch between the rendered image and Alpha (and many more if enabled, diffuse, reflection, Z-depth) used for Post processing.
But most of all, it is usefull for information about the color and intensity levels.
Good luck!
Cheers,!
P