Hi Guys
Having a problem with refraction and environment map here.
I am using a bitmap in the environment slot and a physical camera with exposure control.
In the environment setting the exposure control is left on standard settings (physical camera exposure control).
When I render the image without any light the environment map in the refraction seems to be overexposed.
Does anyone know what i am doing wrong?
Used software:
3dsmax 2016
vray 3.30.05
Best regards,
Robert