Hey everyone
I can't find the control for light cache passes amount in VRay 3.3, I heard something that it's hard-coded into the engine to be 64 as default? This seems a bit crazy since tracing 64 passes of light cache takes insane amount of time. Any help would be appreciated!
My computer:
2 x Intel Xeon X5687
56GB DDR3 1333mHz
GeForce GTX 680
Supermicro X3DTF