Jump to content

lowseb

Members
  • Posts

    1
  • Joined

lowseb's Achievements

Newbie

Newbie (1/14)

10

Reputation

  1. Hi all Just two words about me, I am a game artist but I do occasionally some product renders (Maybe 3 or 4 per year) Since the the 2012 version of 3dsmax I have a big issue with my mental ray render, since I use HDR image for light in fact I have got some artefact in the reflection (some of my polygons are visibles in on line) the is some images for explain. I have made lot of google search about it , but got nothing. I try to reproduce the issue with a simple scene just a simple modified cylinder with a turbosmooth, lit by a MR sky portal and a skylight (in "use scene environnement" mode) A background switcher in environnement, with a HDRI file in reflexion, solid color in background we could see easily the issue thanks for the help
×
×
  • Create New...