This topic does indeed seem to cycle over and over every few years. I still recall when SketchUp was all the fuss and how it was surely to become the end of our industry. The good'ol days.
The key for survival is to hone in on our particular set of skills, to master that which is most valuable that we offer as artists, and then adapt by using the ever increasing tools at our disposal to continue in the process of mastering our craft. All these programs mentioned above are simply tools. Nothing more.
Sure, some "tools" have become simple enough so that any architect can now produce standard subpar visuals via the likes of Twinmotion or Lumion. But to create something worthy of being called art, visuals that beautifully work at selling a concept or design, still requires (and IMO it always will) a specialized individual dedicated to perfecting his craft. Be that individual and you'll survive just fine. Call it Industrial Darwinism.