Hello,
I've been working on learning VRay for 3ds for school and I've been running into some issues despite watching many tutorials and google-ing nearly everything to death. I've done some renders that seem like they should be properly set up but they are coming out like an infrared image, or something. It's very confusing/annoying and I haven't been able to figure out what is going on.
I'm working with HDRI lighting and environments and think I have them set up correctly, based on some tutorials I've watched. One VRay dome light with an HDRI map, applied to the environment background and adjusted in the material editor. I'm also using all VRay materials, some with bump/diffuse maps, which in the previews are acceptable. I'm also trying to render a scene using a VRay physical camera with default settings.
Any help with this or advice on settings that I have somehow messed up would be greatly appreciated.