Jump to content

edgarbarron

Members
  • Posts

    1
  • Joined

edgarbarron's Achievements

Newbie

Newbie (1/14)

10

Reputation

  1. Hi guys. First time posting here I am currently studying VRayMtl2Sided, for which I created a simple scene with a Boston Fern created in SpeedTree and imported to Maya 2016. http://i.imgur.com/cVT33sw.jpg The scene is being illuminated with V-ray Sun and Sky. The settings of the sampler and GI can be seen in this image. http://i.imgur.com/T9vW9oJ.jpg The problem I have is that I can not find the way to increase the samples that the Specular element receive (Observe Specular and Sample Rate) http://i.imgur.com/rjFgcXd.jpg I understand that the shadows and quality of the specular highlights are linked to the subdivisions of any Vray Light, but I can not find a way to increase these for the Vray Sky, as there are only subdivs for the shadows withing Sun settings. The materials are set as shown. http://i.imgur.com/66uzcHO.jpg I feel it is very simple to fix, but I have no idea how to fix it, I thought of using another light for the specular, but I do not know how well that idea is. Thank you very much for your time.
×
×
  • Create New...