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barnaimre

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  1. Sorry if wasn't clear, I need to create a A2 size matte paint, I create for instance with (x)100m; (y)75m (z)50m dimension a 3D model, and export it in obj format, and than I open it in PS as a A2 document size it generates next dimension x100mm y75mm z50mm. So basically it appears quiet small, I understand I can increase the size but than scale ratio change. what I want is to pull a high resolution image of building face to the front part of 3d model to fit with quality loss of the image, just don't know how.
  2. For the project I need to create an A2 size matte painting. I want to paste in building front side as texture on the face of the 3Dmodel a in Photoshop, I just don't know, how to optimise the scale in sketch up for photoshop to match later on with the image. And apologise I didn't mentioned that I want to keep 3D model, so I export it in obj format for PS, therefore Im looking 3D option
  3. Hi Im new in 3D, I need to do matte painting in speculative architecture for my project, at the moment I don't understand how can the resolution of the 3D model surface match later on in PS with image texture. I can setup the resolution due to " Make Unique Texture" option in Sketch up, however I haven't got any clue when I create the dimension of 3d model in meter according to the picture which I will use for texturing later on in PS, which it appears in cm and the picture usually bigger than the 3D model, therefore the image even, if I scale it down, don't match with shape. How can I eliminate this problem Thanks
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