Jump to content

Hernan Rodenstein

Members
  • Posts

    14
  • Joined

  • Last visited

Personal Information

  • Country
    Argentina

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Hernan Rodenstein's Achievements

Newbie

Newbie (1/14)

  • Conversation Starter Rare
  • Week One Done Rare
  • One Month Later Rare
  • One Year In Rare

Recent Badges

10

Reputation

  1. RandoMixer is a powerful 3dsMax plugin to automatically generate multiple variants of your scene, model or character and manage them within a collection of states. Moreover, it’s an unrivaled tool to randomize transforms and materials, swap objects around, scatter them, create combinations between different sets of elements, automatically switch active lights and cameras, and a lot more! Watch the video trailer and lear more about it here: RandoMixer
  2. Scatter Tools is a powerful 3dsMax plugin to rearrange, randomize and redistribute the objects in your scene in a very simple and intuitive way. Swap them around, apply random transforms and quickly scatter them wherever you need. Here's all the info: https://www.splinedynamics.com/randomixer-scatter-tools/
  3. Great tutorial on how to generate proxy meshes for animated vegetation with Q-Proxies 3dsMax plugin. Video: https://www.youtube.com/watch?v=Ov4cTJYc9No
  4. PROXY TEXTURES 3dsMax Plugin Quickly Optimize your Textures for Viewport Performance and Fast Rendering! Proxy Textures automatically creates low resolution versions of your textures, to speed up your work on heavily loaded scenes. The plugin temporarily reduces the size of your textures, resulting in lower memory consumption and better viewport performance. You can set it to use the original textures only at render time, to work faster. You can also use it to reduce unnecessarily big textures, like the ones that are far from camera, to speed up your renders. If you need to make small render previews or tests, you can easily downsize and optimize all textures accordingly, to accelerate your renders. Proxy Textures lets you convert multiple texture files to JPG/PNG formats. You can choose either to process all bitmaps in scene at once, or to work only with the materials in selected objects. This tool is very simple to use and really powerful! Smartly optimize your complex scenes, with loads of high resolution textures, and make them lightweight and easy to manipulate. This is a commercial script for Autodesk 3ds Max 2015 and higher. Website: http://www.splinedynamics.com/proxy-textures/
  5. Overnight Batch Render is a simple yet powerful batch rendering tool for 3dsMax, capable to process multiple scene files sequentially on a single computer. Overnight can handle multiple scene files, multiple cameras per scene and even different scene states, working together with 3dsMax built-in Batch Render tool. Easily add your max files to the Render Queue, either during the working day or at the end of it, and fire the render just before you leave. It has the ability to suppress warning messages, that usually show up when opening or rendering new scenes, avoiding interruptions in the rendering process. You can override the output size, filename and frame range for all your renders from a single place. Very useful to quickly test changes, render previews or generate thumbnails of your files. Never lose a rendered image! The plugin prevents file overwriting and auto-saves renders with missing output filenames. This is a commercial script for Autodesk 3ds Max 2015 and higher. Website: http://www.splinedynamics.com/overnight-batch-render/
  6. Q-PROXIES 3dsMax plugin Instant Proxy Meshes for Scene Optimization Automatically create multiple proxy objects that replace your high-poly meshes to speed up your work on heavy scenes. This tool will improve the viewport performance of your scene and dramatically reduce its file size in no time! It will boost your productivity and make your work much easier. Some Features: Full suport for animated objects/characters Automatically turn instanced geometry to instanced proxies Turn grouped objects into a single proxy mesh, saving a lot of memory and disk space Compatible with all render engines and third-party proxy objects Website: http://www.splinedynamics.com/q-proxies/
  7. We have launched a new 3dsMax plugin that is a great complement for all RailClone users. SubSpline is an Advanced Subobject Selector & Material IDs Editor for spline shapes. Website: http://www.splinedynamics.com/subspline/
  8. Smart Spline Subdivision Spline Refiner is a 3dsMax script to automatically subdivide your entire splines uniformly without losing any detail! Main features: Equalize Subdivision: automatic / custom value / curves only. Increase subdivision / Optimize straight lines Process hundreds of shapes in seconds Compatible with 3dsMax 2012 and higher Here's all the info: http://www.splinedynamics.com/spline-refiner/
  9. I know this is an old post but this can help others from now on: Here's a great free 3dsMax script tool to randomize the material IDs in the selected splines. Randomize Spline Material IDs - by SplineDynamics.com
  10. Boolean Splines + Shape Cutter + Intersections Detection Spline Combiner is a 3dsMax script for simultaneous editing of multiple spline curves, wich lets you perform boolean operations between shapes, cut and break them into parts and control curve intersections. Combine multiple independent shapes with boolean functions, like in a 2D vector software, using Union, Subtraction or Intersection methods. Use the Shape Cutter tool to make cookie cuts on shapes and conveniently break them into smaller parts. Automatically detect intersections between splines and add new vertices or place helpers. Find self intersections in single splines. Break lines at crossing points. Spline Combiner is a commercial script for 3dsMax 2012 and higher. Product Page: http://www.splinedynamics.com/spline-combiner/
  11. Spline Data is a really handy tool to get realtime information about the spline curves in your 3ds Max scene or selection while you are working. It shows plenty of helpful data on a simple rollout floater, wich you can place wherever you like on your screen. Instantly get informed about the number of shapes, curves, segments, vertices, etc. while you make changes in your splines. This tool is ideal for artists and professionals who usually work with a great amount of curves, such as architects, graphic designers, engineers, CG animators and motion graphers. Spline Data is a commercial script for 3dsMax 2012 and higher. Spline Data webpage: http://www.splinedynamics.com/spline-data/
  12. Here's what you need. Just make it with the rope instead of the carpet. https://www.youtube.com/watch?v=Rs7HWmRdMBg
  13. Spline Dynamics Free 3ds max scripts to download http://www.splinedynamics.com/free-3dsmax-scripts/ Homepage http://www.splinedynamics.com/ Most of the scripts were thought to complement and speed up the native tools for spline modeling, edition and management in 3dsmax.
  14. Clean, repair and organize thousands of splines in no time! DESCRIPTION Spline Cleaner is an advanced batch processing tool for cleaning, repairing and managing spline curves in Autodesk 3ds Max. Select, attach, detach and delete multiple shapes using smart filters: by size, by length, by proximity, by similarity, by wirecolor, by layer, etc. Optimize, normalize, weld vertices, reduce number of vertices, attach selected, explode splines/segments, remove duplicated curves, fix gaps, restore damaged segments, eliminate garbage… A complete set of spline cleaning tools! This tool is ideal for cleaning and repairing spline curves imported into 3dsMax from vector drawing software or CAD software, such as Adobe Illustrator or AutoCAD. Either for architectural plans, animation paths, terrain contour lines, logotypes, vector text or any spline-based 3d model or project. Spline Cleaner is a commercial script for 3dsMax 2012 and higher. Website: http://www.splinedynamics.com/spline-cleaner/
×
×
  • Create New...