I have been trying to get rid of this white border of the alpha channel in my scene.
I have saved the file as .exr for animation purpose.
Here's what I have tried;
F8 -> background : black (turned off the sky)
config -> rendering -> use environment Alpha
turned off filtering in my VrayAlpha Channel.
It still give me the white border.
What should I do?
Thanks in advance!
I have trees as a proxy in my scene, but when I heat the render, it does not render as a textured mesh object, but instead, it renders as a bounding box... What do I do?
I use 3ds max 2015 vray3.2
Please help me out