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thomasbauer

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  1. Woah nice, thank you so much. We currently use c4d, I saw it can take codes too. If not it seems like We should switch to max
  2. Caqn I name the single rendert frames in a certain way? or do I have to do it afterwards then?
  3. AAAAH. This could work. And for the changing combinations of parts I animate them too... I will give it a try. Thank you!
  4. So I can basically assign 100 Colors two one part of my mesh and 100 to another. But how do I get the combinations rendered out without spending years switching the layers off?
  5. I modelled a chair and a couch. The chair only has a lot of different colors, this should work wth batch processing in c4d right? But the couch has different parts and different colors. like 10 colors and 3 different parts on the side for the arms and on the back. so in the end there are endless combinations I need to render out so that the client can put them into their configurator.
  6. Helloooo CGarch people I aaaaam neeeew here and happy to be here! for a long time I only sculpted for fun and rendered the stuff out pretty bad so I can paint over. But by accident my workplace changed and I am starting with products in 3d and visualisations like architectur. I got a request from a company, the problem: they are using a configurator which uses images, so we have a couch which can have different colors on any part of it. In the end there are like 12000 pictures behind the configurator to load. Basically I have the one model, and the different colors on every part. So far so good. But do I need to create every combination in photoshop on my own (which would take like weeks or so) or is there something like an automated possibility in the 3d, render or whateverengine/programm? Or do I miss something Thaaaank you
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