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albertgerard

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  1. Great video; a veritable 'state of the union' address. We should call these kind of 'recap' summaries 'Virtual reality checks' haha. Maybe we can name threads using this catchphrase, just an idea.
  2. Beasty, nice name, and thanks for the lead! This setting is controlled in the material's 'Maps' settings; where the mesh's size relative to an image pixel can be set. I changed it from 4 to 1 (1 mesh poly per pixel) and it did indeed change the effect. So, I'm not yet getting smooth siding material, and after a quick search on these forums I see the general consensus is siding should be modeled with geometry. This makes sense because it's been painfully hard to get good results by using this displacement method.
  3. Hey man, it doesn't matter which laptop you get so long as it has as USB-c connector
  4. My settings are pretty vanilla, except I've turned off "Use irrandiance map" off in the material settings (to no avail)
  5. Studio/Institution: Timber Frames Saskatoon Genre: Residential Exterior Software: Sketchup 2016, Vray 2.0 Website: http://https://vimeo.com/52813515 Description: I've been doing interior renderings like a champ for a while. Since I've switched to exteriors I've consistently been hung up with Siding. I know this problem is surmountable but I'd like to know if anyone has run into this problem before. If someone could help me out that would be awesome! Seems I'm getting somekind of weird sampling on the displacement, it's creating a jagged image. How do you all setup displacement maps for siding like this? Any thoughts?
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