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Ricardo Oliveira

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  1. Studio/Institution: None Genre: Residential Interior Software: 3dsmax, Vray Description: It's a study of mine. Would appreciate any feedback! Tks.
  2. I'm struggling to make a stove blue flame material... could someone help me? Been trying to find tutorials on youtube but I haven't found one in english and on vray... I could make a cylinder, deform and use a texture but I prefer modelling the flames itself and create a material.
  3. So, I loaded some maps paths on Configure User paths -> External files, but when I merge models, the maps come as FOUND, not OK as it should. So I have to manually link them anyway even having added the folders before. Can anyone help?
  4. Studio/Institution: None Genre: Residential Exterior Software: SketchUp, V-Ray 3.4, PS Description: I would appreciate some tips to improve this image I just made. The background and vegetation were inserted on PS.
  5. V-Ray 3.4 for SketchUp. I'm having an issue with the noise legacy bump that I'm using for a water pool... It's not reflecting the blinds properly... It renders normally with no bump... Another problem is with the specular on the pool ladder... it's all messed up. Need help!
  6. What would be the ideal way of displacement map for gravels? I made two types: one blurry and the other not blurry. Also, is displacement the best way to do it?
  7. I'm trying to use a HDR on the background, but it's inverted as shown on picture... The HDR img is on Reflection/refraction (background) slot, and I changed UVW to Environment. Any thoughts? Also, for some reason I'm not able to use the dome light, it does nothing when I click and create the radius... I have no clue on what I'm doing wrong
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