Hi,
I have a general and maybe very basic question about windows in exterior scenes. I often see on visualisations nice effect of subtle reflection on almost complately transparent windows.
Like this (it's the effect I'm trying to get)
On my works I tried different setups for glass material, but still, it either gets super reflective or dark inside. So I was wondering what other factors can influence that? Like maybe light/camera angle or HDRI map on a vraydome or something else?
Other thing is material on glass on balconies - I want it to be a little bit green like on attached viz. But when I put some fog oclor I get parralel parts complately transparent and perpenicular complately green.
Thank you for any advises on glass material or scene settings.