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emmajohnson

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  1. Hi, Has anyone had any luck using the particle instancer with Vray lights? If I try to place a vray light or a mesh with VrayLightMtl at each particle position, they don't appear in the render. Is this feature not supported at all? If not, any suggestions for workarounds? Thanks!
  2. Hi, I'm trying to use the VrayLightMtl in my scene, but am finding that in order to actually cast any noticeable light, I have to drive the color multiplier values very high (15+), making the mesh itself appear super bright. I would rather be able to control the intensity of the light emitted to the surroundings without affecting the mesh itself. Does anyone know of a way to do this? The controls in the VrayLightMtl seem pretty limited... Thanks!
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